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Devlog
v2.5.0
April 07, 2023
by
davidbyers
1
v2.5.0 of the editor is now available. This release adds 16 flags that can be added to the tiles. This should make building collision / interaction logic with tiles easier in your game. I have also re...
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v2.4.0 Palette importing and rotation tools
June 06, 2021
by
davidbyers
v2.4.0 is out now! This update adds palette importing and rotation tools to the tile editor. As a heads up, with the next version of the editor I'm going to make the desktop version a paid app at $5.9...
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v2.2.0 - Multiple Scripts
January 27, 2021
by
davidbyers
Version 2.2.0 is out now! Added a game feed to Bitmelo.com You can now have up to 16 scripts. They are executed in order. Added screen.drawTileSection to the engine Added screen.drawArray to the e...
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v2.1.0 - Line Tool, PNG export, and more
November 13, 2020
by
davidbyers
Version 2.1.0 is out now! Here's the changelog: Added line tool to tile editor. Added PNG export to tile editor Added find to code editor If an individual frame or game init lasts longer than 5 second...
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2.0.0 released, adding cloud saves and web publishing
September 29, 2020
by
davidbyers
Version 2.0.0 is out now! This version adds cloud saving for games, as well as the ability to publish games on bitmelo.com enjoy!...
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Version 1.3.0 is out now! Add multiple tilesets!
January 10, 2020
by
davidbyers
Version 1.30 is out now! This version adds the ability to add up to 8 tilesets, as well as the ability to flip horizontally and vertically in the tile editor. Changelog: You can now create up to 8 til...
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v1.2.0 Out now! Move and Select tools in the Tile Editor
October 23, 2019
by
davidbyers
Version 1.2.0 is out now! This version adds Move and Select tools to the Tile Editor, as well as copy / cut / paste functionality. Changelog: Added Selection tool to Tile Editor Added Move tool to Til...
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