v2.5.0
Bitmelo » Devlog
v2.5.0 of the editor is now available.
This release adds 16 flags that can be added to the tiles. This should make building collision / interaction logic with tiles easier in your game.
I have also removed cloud saving from the editor. While I would like to add back in cloud saving and sharing at some point in the future, right now I have limited time to work on Bitmelo. I feel that time would be best spent working on making the editor a great experience to make games in, as opposed to cloud features that aren't being used much at the moment.
Files
bitmelo-editor 2.5.0.exe 145 MB
Apr 06, 2023
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Bitmelo
An all-in-one editor for making pixel art games.
Status | In development |
Category | Tool |
Author | davidbyers |
Tags | 8-Bit, fantasy-console, Game engine, Level Editor, Pixel Art, Retro, Sprites |
More posts
- v2.4.0 Palette importing and rotation toolsJun 06, 2021
- v2.2.0 - Multiple ScriptsJan 27, 2021
- v2.1.0 - Line Tool, PNG export, and moreNov 13, 2020
- 2.0.0 released, adding cloud saves and web publishingSep 29, 2020
- Version 1.3.0 is out now! Add multiple tilesets!Jan 10, 2020
- v1.2.0 Out now! Move and Select tools in the Tile EditorOct 23, 2019
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